Treat the Stalingrad like a battleship when you go to fight it one-on-one. If you're a cruiser or a battleship, with maybe the exception of RN CLs, you will mitigate a large portion of the firepower the guns can dole out simply by angling your ship. OP right? WRONG. Due to having the slowest reload out of all the T10 cruisers, it's much better suited to punishing one or two targets at any given time, and lacks DPM against angled targets, of which even Henri IV or Moskva can out DPM in that circumstance. It also packs improved AP pen angles and 2.65 sigma on a 20.0s base reload. It is laid out like Moskva and it punches much harder. EVER.* The Stalingrad comes equipped with a set of 9 305mm guns in 3 triple turrets mounted in an AB-Y configuration. Do not broadside this ship if it's aiming at you.And they hurt more because of the percentage based damage, which, even with a HP pool of 72,450, hurts more than one would expect. The fires also last longer on the Stalingrad than they would on ordinary cruisers. It's also massive. Sitting at a hardly concealable 13.9 km detect by sea range fully equipped for stealth, the concealment is lacking, and the size makes it a very nice, juicy target to shoot at. It's fast and sleek like a cruiser, and comes equipped with DFAA and Radar, as per usual Soviet cruiser consumables, and the heal is nothing to write home about, but it also has guns closer in caliber to a battleship. ![]() Meaning that it shares traits of both ship classes without really being one or the other. ![]() Stalingrad is a heavy cruiser/battleship hybrid, or battlecruiser. In order to understand how to counter what is perceived as "OMG AN OP RUSSIAN BIAS BOTE AAAAAAAAAA!1!1!!!!" by some elements out there, we must first understand how it plays.
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